Tag Archives: shading

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percy jackson: sea of monsters trailer

Finally, marketing for Percy Jackson: Sea of Monsters begins. It’s a nice little morale boost to see the stuff we’ve been working on over the last year released to the public. I textured and developed the look of the six-armed … Continue reading

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tips for creating a demo reel that lands you a job

  demo reel, more important than a diploma When hunting for a job, the key element of the visual effects artist’s portfolio is the demo reel. I’ve sat through showreel review sessions on many occasions, and will give you some … Continue reading

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4 minute preview of “the amazing spiderman”

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  Essentially, one scene was added to the beginning of the theatrical trailer released a few days ago.  Spiderman lands on top of a bridge only to to find the Lizard causing a raucous.  He slings his web to catch … Continue reading

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imageworks technical papers

  spi siggraph papers gathered in one place http://library.imageworks.com/ There are some really informative pdf’s assembled on the imageworks website that were presented at SIGGRAPH over the years. Check them out,  if you’re like myself and  in to that sort … Continue reading

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one of my spiderman lookdev assets released

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the peter parker camera As the release date gets closer, more and more content from “The Amazing Spiderman” is being released.  I’m very interested to see how it turns out. The camera was texture painted by Nathan Boyd and I … Continue reading

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